
To design and develop a 2D platformer game with character controls, level design, and animations based on the theme of Insurance.
To utilize Unity or Godot game engines for the creation of the game.
To enhance the skills of Animation & Gaming students in game development, character design, level design, and animation techniques.
Create a storyboard outlining the game concept, characters, and level progression based on the theme of Insurance.
Design and animate characters for the game, including the main character and any enemies or obstacles.
Implement player controls, such as movement, jumping, and interacting with objects in the game.
Design and construct levels with varying difficulties, incorporating Insurance-related elements and challenges.
Utilize Unity or Godot to integrate all aspects of the game, including animations, level design, and player controls.
Test the game for bugs and issues, making necessary changes to improve gameplay and overall experience.