
To design and develop a virtual pet simulator game where users can interact with and care for their digital pet based on different insurance policies.
To incorporate features such as feeding, playing, and tracking the mood of the pet in response to various insurance scenarios.
To provide an engaging and educational experience for players to learn more about insurance policies through gameplay.
Research different types of insurance policies and their corresponding benefits and coverage.
Develop a virtual pet character with customizable attributes and behaviors.
Design user interface elements for feeding, playing, and monitoring the pet's mood.
Implement game mechanics that simulate insurance-related events and consequences on the pet's well-being.
Test and iterate on the game features to ensure a seamless and enjoyable user experience.