
This project aims to create a VR-based courtroom simulation platform for law students to practice arguments, cross-examinations, and trial procedures. The system enhances legal education through immersive experiential learning.
Research courtroom procedures and legal workflows.
Design realistic courtroom 3D environment.
Develop AI-driven judge and lawyer avatars.
Implement speech interaction system.
Integrate case-based scenario modules.
Add performance scoring and feedback system.
Optimize VR realism and audio clarity.
Conduct mock trial testing sessions.
Document system workflow and evaluation metrics.